![]() Play/pause controls have also been added.ĪDDED: A template system, for saving and loading template workspaces.ĪDDED: An option to demo all the features of a Pro Bundle license. Hold down the shift key for fine adjustments. Do this by dragging the top of the cue list header.ĪDDED: The progress bars in the active cues list can now be dragged to seek to a specific time. Knock yerself out.ĪDDED: You can now resize the top panel to show more notes or to hide the top panel entirely. If you are currently running a show on 3.0.x, we do not recommend updating that show to 3.1, as some behaviors have changed.ĪDDED: By popular demand, cue notes are now rich text again (you can change size, style, color, etc). Please review the change log before deploying 3.1. The advantages of OSC over MIDI are primarily internet connectivity data type resolution and the comparative ease of specifying a symbolic path, as opposed to specifying all connections as seven-bit numbers with seven-bit or fourteen-bit data types.3.1 is a big update, including several features that have been in the works for over half a year. More recently some of these extensions such as a compact Boolean type were integrated into the required core types of OSC 1.1. audio data, or a video frame)Īpplications commonly employ extensions to this core set. Null-terminated arrays of eight-bit encoded data (C-style strings).32-bit two's complement signed integers.Arguments are represented in binary form with four-byte alignment. Type tag strings are a compact string representation of the argument types. Address patterns form a hierarchical name space, reminiscent of a Unix filesystem path, or a URL. OSC messages consist of an address pattern, a type tag string, arguments and an optional time tag. Notable software with OSC implementations include: In 2007, a standardized namespace within OSC called SYN, for communication between controllers, synthesizers and hosts, was proposed, LADSPA and DSSI are APIs dedicated to audio effects and synthesizers. OSC is the heart of the DSSI plugin API, an evolution of the LADSPA API, in order to make the eventual GUI interact with the core of the plugin via messaging the plugin host. The Open Sound World (OSW) music programming language is designed around OSC messaging. OSC is used extensively in experimental musical controllers, and has been built into several open source and commercial products. Similarly the GDIF system for representing gestures integrates OSC. The TUIO community standard for tangible interfaces such as multitouch is built on top of OSC. OSC has achieved wide use in fields including musical expression, robotics, video performance interfaces, distributed music systems and inter-process communication. There are dozens of OSC applications, including real-time sound and media processing environments, web interactivity tools, software synthesizers, programming languages and hardware devices. "Bundles" of messages whose effects must occur simultaneously.Pattern matching language to specify multiple recipients of a single message.Symbolic and high-resolution numeric data. ![]() ![]() Open-ended, dynamic, URI-style symbolic naming scheme.OSC's main features, compared to MIDI, include: OSC messages between gestural controllers are usually transmitted over serial endpoints of USB wrapped in the SLIP protocol. OSC messages are transported across the internet and within local subnets using UDP/IP and Ethernet. OSC is sometimes used as an alternative to the 1983 MIDI standard, when higher resolution and a richer parameter space is desired. It was originally intended for sharing music performance data (gestures, parameters and note sequences) between musical instruments (especially electronic musical instruments such as synthesizers), computers, and other multimedia devices. OSC is a content format developed at CNMAT by Adrian Freed and Matt Wright comparable to XML, WDDX, or JSON.
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